Dragonnel
Type: Huge Magical Beast
Hit Dice: 10d10 + 40 (95 hp)
Initiative: +1
Speed: 20 ft., Fly 50 ft. (Average)
Armor Class: 19 (+1 Dex, -2 Size, +10 natural), touch 9, flat-footed 18
Base Attack/Grapple: +10 / +24
Attack Bite +14 melee (2d6+9)
Full Attack: Bite +14 melee (2d6+9), 2 claws +9 melee (1d8+3), and Tail Slap +9 melee (2d9+9)
Space/Reach: 20 ft. / 10 ft.
Special Attacks: None
Special Qualities: Darkvision 60', Low-light vision
Saves: Fort +11, Ref +8, Will +5
Abilities: Str 22, Dex 12, Int 6, Wis 14, Con 18, Cha 6
Skills: Spot +9, Listen +8
Feats: Snatch, Flyby Attack, Hover, Power Attack
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Environment: Any Temperate or Warm Land
Organization: Solitary or Pack (2-5)
Challenge Rating: 6
Treasure: Standard
Alignment: Often Neutral Evil
Advancement: 11-14 HD (Huge)
Flavor text

Dragonnels are 25 to 30 feet long, from nose to tip of tail.