Voadkyn
Type: Large Giant
Hit Dice: 8d8 + 24 (60 hp)
Initiative: +7
Speed: 40 ft.
Armor Class: 14 (+3 Dex, -1 Size, +2 Leather), touch 12, flat-footed 11
Base Attack/Grapple: +6 / +16
Attack Composite Longbow +9 ranged (2d6+4 / x3) or Longsword +11 melee (2d6+6 / 19 / x2)
Full Attack: Composite Longbow +9/+4 ranged (2d6+4 / x3) or Longsword +11/+6   melee (2d6+6 / 19 / x2)
Space/Reach: 5 ft. / 10 ft.
Special Attacks: None
Special Qualities: Elven blood, Low-light vision
Saves: Fort +9, Ref +5, Will +3
Abilities: Str 22, Dex 16, Int 10, Wis 13, Con 16, Cha 10
Skills: Hide +12, Move Silently +12, Spot +6, Listen +6, Search +2*
Feats: Improved Initiative, Stealthy, Weapon Focus (Longbow), Shot on the Run(B)
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Environment: Any Forest
Organization: Solitary or Clan (2-9)
Challenge Rating: 3
Treasure: Standard
Alignment: Always Chaotic Good
Advancement: By character class
Flavor text

Voadkyn are also known as wood giants, and they resemble giant-sized wood elves.
They stand around 9 ½ feet tall, and weigh about 700 lbs. They are thin for giants, and light for their height.

Combat
Elven Blood: A voadkyn’s elven blood gives it an immunity to sleep spells and effects, and a +2 racial bonus to saves against Enchantment spells and effects.

Skills: Voadkyn have a +2 racial bonus to Spot, Listen, Search, and Hide checks, and a +4 racial bonus to Move Silently checks when in forest terrain.